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GLUTGAMEMODESTRING(3) Library Functions Manual (local) GLUTGAMEMODESTRING(3)

NAME

glutGameModeStringSet the game mode display string

LIBRARY

OpenGLUT - gamemode

SYNOPSIS

#include <openglut.h>

void
glutGameModeString(const char *string);

PARAMETERS


string

A configuration parameter as a string.

DESCRIPTION

Sets the gamemode status according to an undocumented string.

Glancing at old GLUT 3.7, the freeglut codebase that we inherited does not implement more than a single GLUT gamemode ``criteria''. It may not even do that much correctly.

In principle, this code lets you set the video dimensions, rendering depth, and video refresh rate. In practice, the combination that you request may be unsupportable and the target host may even refuse to honor any such changes.

If you use this function but do not set all options, the following defaults may be substituted for some values:


-


width

640
-

height

480
-

depth

16
-

refresh

72

TODO

Documentation

SEE ALSO

glutGameModeString(3) glutEnterGameMode(3) glutLeaveGameMode(3) glutGameModeGet(3)